COMMUNITY DECK REPORT
Imperial Royal Strike Forc
Mipedian · 6v6 · Shared by Grace
Deck code
CK-2D7Z7CTB
Attack BP
20 / 20
Updated
Sep 27, 2026
Creatures
6 cardsInvisibility: Surprise Invisibility: Strike 15 When Maliph wins combat, relocate Maliph into an unoccupied space adjacent to it.
Invisibility: Surprise Invisibility: Strike 20 Untargetable Unique, Loyal
At the beginning of your turn, Noaz gains "{{air}} Air 10" and "Invisibility: Surprise." Swift 1
Invisibility: Strike 15 Invisibility abilities can't be negated. If you lost Initiative, your engaged Creature gains "Strike 10." Unique, Loyal
Invisibility: Strike 10 While you control a Royal, Malvadine has "Defender" and "{{air}} Air 5".
Mipedians you control with Invisibility gain 20 {{speed}} Speed and "Invisibility: Strike 5." {{air}} Air 5 Loyal
Battlegear
6 cardsEquipped Creature has an additional 10 Energy. If equipped Creature has {{earth}} Earth, it has an additional 10 Energy.
When equipped Creature deals {{air}}Air damage, you may look at the top four cards of your Attack Deck and put them back on top in any order.
Stat Check {{courage}} Courage 50: Equipped Creature gains 5 Energy. Stat Check {{courage}} Courage 75: Equipped Creature gains 15 Energy.
Equipped Creature may not be the target of Mugic Cards. Reveal this Battlegear at beginning of game.
Equipped Creature gains "{{air}} Air 5 (Air attacks made by this Creature deal an additional 5 damage.)"
Equipped Creature cannot be the target of abilities. Reveal this Battlegear at beginning of game.
Mugic
6 cards{{mugic mipedian}} Target engaged Creature loses all abilities until the end of the turn.
{{mugic mipedian}} Draw two Attack Cards, then discard two Attack Cards.
{{mugic Mipedian}} Target attack deals 0 damage.
{{mugic mipedian}} Target Creature you control may not be the target of Mugic or abilities until end of turn.
{{mugic mipedian}} Heal 10 damage to target Creature. That Creature gains {{air}} "Air 5" until the end of the turn.
{{mugic mipedian}} Target Creature gains "Invisibility: Strike 15" until the end of the turn.
Attacks
20 cardsIf the opposing engaged Creature has {{air}} Air, damage dealt by Airize is reduced to 0.
Stat Check {{speed}} Speed 50: Deal 5 damage.
Challenge {{speed 15}}: Deal 10 damage.
If your Creature's {{speed}} Speed is more than opposing engaged Creature's {{courage}} Courage, deal 5 damage. If it isn't, opposing engaged Creature loses 10 {{speed}} Speed.
Challenge {{speed}} Speed 5: Deal 10 damage. Challenge {{speed}} Speed 30: Deal 10 damage. Challenge {{speed}} Speed 50: Deal 10 damage.
BP 2
BP 1
If the opposing engaged Creature's {{speed}} Speed is 50 or less, deal 10 damage.
BP 2
{{earth}} Earth: Heal 5 damage. {{air}} Air: Gain 10 {{speed}} Speed.
Locations
10 cardsInitiative: {{air}} Air Engaged Creatures gain "Outperform {{speed}} Speed 5." Damage dealt by {{wisdom}} Wisdom Attacks is reduced by 5.
Initiative: {{courage}} Courage Mipedian Creatures deal an additional 10 damage on their first attack.
Initiative: {{water}} Water Creatures without {{air}} Air do not flip-up their Battlegear at the start of combat.
Initiative: {{power}} Power At the beginning of combat, if a player controls an engaged Creature with Elemental Type {{air}} Air, that player may look at the top three cards of their Attack Deck, put one of them on top of that deck and the others on the bottom in any order.
Initiative: {{power}} Power {{air}} Air attacks deal an additional 5 damage. Damage dealt by {{water}} Water attacks is reduced by 5.
Initiative: {{speed}} Speed Engaged Creatures gain "{{water}} Water 5." Engaged Creatures with Elemental Type {{air}} Air gain 10 Energy.
Initiative: {{fire}} Fire {{air}} Air and {{earth}} Earth attacks deal an additional 5 damage. When a {{water}} Water attack is played, that attack's controller turns the top card of their Location Deck face up. This becomes the active Location. Mirage: At the end of combat, engaged Creatures gain {{mugic}}.
Initiative: {{speed}} Speed Reduce non-attack damage to 0. Mirage: Creatures can not be the target of Mugic.
Initiative: {{speed 1}} Speed When this becomes the active Location, Mipedians gain "Invisibility: Surprise" until end of turn. At the beginning of combat, reveal a new active Location. Mirage: Invisibility cannot be negated.
Initiative: {{courage}} Courage Creatures with {{air}} gain "Invisibility: Strike 10."