COMMUNITY DECK REPORT
Fluidmorphers
Marrillian · 6v6 · Shared by AwfullyFrosty
Deck code
CK-4CGHJGAY
Attack BP
20 / 20
Updated
Sep 15, 2026
https://www.reddit.com/r/Chaotic/comments/1wg7een/comment/p9u85pu/?context=1&screen_view_count=5&ext-referrer=DIRECT
Creatures
6 cardsFluidmorph {{mugic marrillian}} {{mugic marrillian}}: Heal 5 damage to target Creature. {{mugic marrillian}} {{mugic marrillian}} {{mugic marrillian}} {{mugic marrillian}}: Heal 25 damage to all Creatures you control. Loyal - M'arrillians or Minions
Fluidmorph {{mugic marrillian}}: Target Creature loses Range. {{mugic marrillian}}{{mugic marrillian}}{{mugic marrillian}}: Deal 20 damage to target Creature with Swift. {{mugic marrillian 10}}: Destroy all opposing Creatures with Range.
Fluidmorph (When a Creature you control deals Water damage, this Creature gains {{mugic marrillian}}.) Swift 2
Creatures you control gain "Elementproof all Elemental Types 10." Unique, Loyal - M'arrillians or Minions
Battlegear
6 cardsEquipped Creature cannot be the target of abilities. Reveal this Battlegear at beginning of game.
Sacrifice Entropy Modulator: Target attack deals 15 damage.
Equipped Creature may play Mugic from any tribe. When equipped Creature plays a Mugic or ability, Heptadd's Crown deals 10 damage to it. Reveal this Battlagear at beginning of game. Unique
Sacrifice Droskin: Negate target Attack. Play this ability only if the equipped Creature is engaged. Unique
At the beginning of combat, equipped Creature loses all abilities and sets its {{courage}} Courage, {{power}} Power, {{wisdom}} Wisdom, {{speed}} Speed and Energy to 70. Unique
Mugic
6 cards{{mugic}} Target Creature gains 30 Energy and "Recklessness 10."
{{mugic Marrillian}}{{mugic Marrillian}}{{mugic Marrillian}} Dispel target Mugic.
{{mugic danian}} Target Creature gains "Range" and "Swift 1" until the end of the turn.
{{mugic mipedian 2}} Target Creature gains "Range" and "Swift 3". If the caster of this Mugic has {{air}}, that Creature also gains "Invisibility: Surprise".
Attacks
20 cardsBP 1
You may choose to have Outfreeze deal no damage. If you do, gain 100 {{wisdom}} Wisdom.
BP 1
Challenge {{mugic}} Mugic counters 1: Deal 5 damage. Challenge {{mugic}} Mugic counters 3: Deal 5 damage. Challenge {{mugic}} Mugic counters 5: Deal 5 damage.
BP 1
{{air}} Air, {{water}} Water: Search your Attack Deck for up to three Attack Cards and put them in your attack discard pile, then shuffle your Attack Deck.
BP 1
If Burning Rain would deal more than 10 damage, it deals 10 damage instead.
Tidal Surge deals 0 damage if the opposing engaged Creature has any {{mugic}} counters.
Gain {{water}} Water
Locations
10 cardsInitiative: Number of Elements Creatures cannot gain or lose Elemental Types. (Creatures cannot pay costs that require losing an Elemental Type)
Initiative: {{speed}} Speed Reduce non-attack damage to 0. Mirage: Creatures can not be the target of Mugic.
Initiative: {{wisdom}} Wisdom The first attack each Creature plays this combat is reduced by 20 damage.
Initiative: {{wisdom}} Wisdom When this becomes the active Location, each player removes a {{mugic}} from a Creature they control. M'arrillian and Minion Creatures take 5 less damage from Attack Cards.
Initiative: {{courage}} Courage When The Northrange becomes the active Location, choose a Tribe. All Creatures also count as that Tribe. Mirage: Creatures in this space count as all Tribes.