COMMUNITY DECK REPORT

2007 Original untouched

UnderWorld · 6v6 · Shared by Zombraya

Open in builder

Deck code

CK-AVU23M3T

Attack BP

20 / 20

Updated

Oct 3, 2026

Richie G's Original 2007 Deck - untouched

Creatures

6 cards
Seeryn, Servant of Fire

{{mugic underworld}}: Target Creature gains {{fire}} Fire.

Ragetrod

Outperform {{power}} Power 5 Recklessness 5 Brainwashed {{mugic underworld}}: Relocate target opposing unengaged Creature into an unoccupied space adjacent to it.

Skorblust

When Skorblust takes damage from a {{fire}} Fire or {{earth}} Earth attack deal 5 damage to opposing engaged Creature.

Rothar

Intimidate: {{power 10}} Power 10 (Opposing Creature loses 10 Power until the end of combat.) Recklessness 5 (When this Creature makes an attack, it deals 5 damage to itself.)

Lord Van Bloot

If the opposing Creature's {{courage}} Courage is less than 65, that Creature loses 10 Energy. Lord Van Bloot may not enter mixed armies. Unique

Agitos, Eloquent Motivator

At the beginning of your turn, UnderWorld Creatures you control gain "Intimidate {{courage}} Courage: 20" and "Intimidate {{power}} Power: 20." {{mugic underworld}}{{mugic underworld}}: Target Creature gains "If an adjacent opposing Creature can move into this Creature's space, it must do so."

Battlegear

6 cards
Elementalist Pauldrons

Equipped Creature gains 5 Energy and 15 {{power}} Power. If equipped Creature is an Elementalist, it gains the Elemental Types possessed by all Creatures you control.

Mind Prism

Equipped Creature gains 10 Energy.

Citadel Fragments

Equipped Creature has an additional 5 Energy and 5 in each Discipline for each Elemental Type it has.

Burithean Axe

Stat Check {{power}} Power 50: Equipped Creature gains 5 Energy. Stat Check {{power}} Power 75: Equipped Creature gains "Intimidate: Energy 10."

Elixir of Tenacity

Equipped Creature gains 10 {{courage}} Courage and 10 {{speed}} Speed. If equipped Creature has at least 50 {{power}} Power, it gains 10 Energy.

Ulmar's Projector

Equipped Creature loses 10 Energy. If equipped Creature loses combat, return it to play in an open space on your side of the Battleboard with no Mugic counters. Unique

Mugic

6 cards
Deserter's Finale

{{mugic underworld}} Deal 5 damage to target Creature. Deal an additional 10 damage to that Creature if it has Elemental Type {{water}} Water.

Ember Flourish

{{mugic 1}} Heal 15 Energy to target Creature with Elemental Type {{air}} Air or {{fire}} Fire.

Song of Desperation

{{underworld 1}} Target engaged Creature gains 30 Energy, and its Checks and Challenges do 0 damage instead of their normal amount until end of turn. Unique

Canon of Casualty

{{mugic underworld}} Deal 20 damage to target Creature.

Final Fugue

{{mugic underworld}} Target Creature gains 15 Energy and "Recklessness 5."

Roar of the Mob

{{mugic underworld}} Deal 10 damage to target Creature for each Mugic counter on it. (Check the number of Mugic counters when this resolves.)

Attacks

20 cards
Sunder Ground

{{earth}} Earth: Your engaged Creature loses Elemental Type {{earth}} Earth until end of turn.

Gravel Grindx2

{{earth}} Earth: When Gravel Grind deals damage, remove a card in a general discard pile from the game.

BP 1

Enlightened Tenacity

Stat Check {{courage}} Courage 30: Deal 5 damage. Stat Check {{courage}} Courage 50: Deal 5 damage. Stat Check {{courage}} Courage 70: Deal 5 damage.

BP 2

Reactive Resolution

Challenge {{courage}} Courage 15: Deal 5 damage. Challenge {{speed}} Speed 15: Deal 5 damage. If you win both Challenges, deal 15 damage.

BP 3

Ash Torrent

Challenge {{power 15}}: Deal 10 damage.

BP 1

Shadow Strike

Challenge {{courage}} Courage 15: Deal 10 damage.

Force Strike

Stat Check {{power}} Power 30: Deal 5 damage. Stat Check {{power}} Power 50: Deal 5 damage. Stat Check {{power}} Power 70: Deal 5 damage.

BP 2

Skeletal Strike

Challenge {{courage}} Courage 15: Deal 10 damage.

BP 2

Fear Fight

If the opposing engaged Creature's {{courage}} Courage is 50 or less, deal 10 damage.

BP 2

Flashwarpx2

Challenge {{power 15}} Power 15: Deal 10 damage.

Shadow Strike

Challenge {{courage}} Courage 15: Deal 10 damage.

Muge's Edge

Your engaged Creature gains 10 {{courage}} Courage, {{power}} Power, {{wisdom}} Wisdom and {{speed}} Speed until end of turn. If your engaged Creature is a Muge, deal 10 damage.

Psychodrain

Opposing engaged Creature loses 20 {{power}} Power.

Synaptic Acceleration

Stat Check {{power}} Power 100: Deal 5 damage. Stat Check {{speed}} Speed 100: Draw an Attack Card and discard an Attack Card.

BP 1

Ash Torrent

Challenge {{power 15}}: Deal 10 damage.

BP 1

Power Pulse

Challenge {{power 15}}: Deal 10 damage.

BP 2

Primordial Rage

You may choose to have Primordial Rage deal no damage. If you do, gain 100 {{power}} Power.

BP 1

Locations

10 cards
Gothos Towerx2

Initiative: {{speed}} Speed All Creatures not named Lord Van Bloot lose 10 {{courage}} Courage. Lord Van Bloot gains "Invisibility: Strike 15".

The Passage, UnderWorld

Initiative: {{underworld}} Underworld The first time a Creature loses an Elemental Type this turn it loses 10 Energy.

Lake Ken-I-Po

Initiative: {{power}} Power Mugic may not be targeted.

Castle Bodhran

Initiative: {{power}} Power At the beginning of combat, each player may return a Mugic Card from their discard pile to their hand.

Castle Pillar

Initiative: {{courage}} Courage At the beginning of combat, the engaged Creature with the highest {{wisdom}} Wisdom gains {{mugic}}. Unique

UnderWorld City, During Van Bloot's Ascent

Initiative: {{courage}} Courage Creatures not named Lord Van Bloot lose 10 {{courage}} Courage. Attack Cards played by Minions gain "Challenge {{courage}} Courage 15: Deal 5 damage."

The Pits

Initiative: {{fire}} Fire Engaged Creatures have "Outperform {{power}} Power 5." Damage dealt by {{speed}} Speed Attacks is reduced by 5.

Lava Pond, Milla'iin's Foothold

Initiative: {{power}} Power When this becomes the active Location, each player reveals a random Mugic Card from their hand. Cards with the same name as the revealed cards may not be played this turn. M'arrillian and Minion Creatures take 5 less damage from Mugic and abilities.

Jade Pillar

Initiative: {{power}} Power When Jade Pillar becomes the active Location, put 10 Jade counters on it. Remove a Jade counter from Jade Pillar for every 5 attack damage dealt. When the last counter is removed, Jade Pillar deals 50 damage to the Creature that played the last attack.