COMMUNITY DECK REPORT

Underworld Discipline Burn

UnderWorld · 6v6 · Shared by AwfullyFrosty

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Deck code

CK-EELX5HEV

Attack BP

20 / 20

Updated

Aug 29, 2026

Green Lanturn

Creatures

6 cards
Lord Van Bloot

If the opposing Creature's {{courage}} Courage is less than 65, that Creature loses 10 Energy. Lord Van Bloot may not enter mixed armies. Unique

Rothar, Forceful Negotiator

Rothar must move into an adjacent occupied space if able.

Chaor

{{mugic underworld}} {{mugic underworld}} {{mugic underworld}}: Dispel target OverWorld Mugic or ability targeting Chaor. Chaor may not enter mixed armies. Unique

Drakness

If Mugic you control would deal damage, it deals an additional 5 damage. Unique

Ulmar, Perithon Racerx2

Expend {{fire}} Fire: Deal 10 damage to target Creature.

Battlegear

6 cards
Nexus Fuse

Equipped Creature gains 5 Energy. Sacrifice Nexus Fuse: Deal 15 damage to target Creature.

Phoenix Beltx2

Sacrifice Pheonix Belt: Deal 10 damage to target Creature. If equipped Creature has {{fire}} Fire, deal an additional 10 damage.

Skopolon

At the start of the turn you may look at target face-down Battlegear you do not control. (The Battlegear remains face down). This Battlegear begins the game face up.

Gigantroper

At the beginning of combat, equipped Creature loses all abilities and sets its {{courage}} Courage, {{power}} Power, {{wisdom}} Wisdom, {{speed}} Speed and Energy to 70. Unique

Ulmar's Projector

Equipped Creature loses 10 Energy. If equipped Creature loses combat, return it to play in an open space on your side of the Battleboard with no Mugic counters. Unique

Mugic

6 cards
Canon of Casualtyx2

{{mugic underworld}} Deal 20 damage to target Creature.

Consuming Cacophony

{{mugic underworld 2}} Deal 20 damage to target Creature. If the caster of this Mugic has {{fire}} Fire, deal an additional 10 damage.

Casters' Warsong

{{mugic}} Deal 5 damage to target Creature. If the caster is a Muge, deal an additional 10 damage to that Creature.

Denying Dirge

{{underworld}} Target Creature cannot be healed or gain Energy.

Strain of Ash

{{mugic underworld 1}} Sacrifice a Battlegear equipped to an unengaged UnderWorld Creature you control. If you do, destroy target Battlegear. Unique

Attacks

20 cards
Braveglintx2

Stat Check {{courage}} Courage 60: Deal 10 damage. Stat Check {{speed}} Speed 60: Deal 10 damage.

BP 2

Fearless Strikex2

Stat Check {{courage}} Courage 60: Deal 10 damage. Stat Check {{power}} Power 60: Deal 10 damage.

BP 2

Alacritous Forcex2

Stat Check {{power}} Power 60: Deal 10 damage. Stat Check {{speed}} Speed 60: Deal 10 damage.

BP 2

Marksman's Preparationx2

The opposing engaged Creature cannot gain Mugic counters. You may discard another card named Marksman's Preparation. If you do, deal an additional 30 damage and draw an Attack Card.

BP 1

Primordial Ragex2

You may choose to have Primordial Rage deal no damage. If you do, gain 100 {{power}} Power.

BP 1

Gravel Grindx2

{{earth}} Earth: When Gravel Grind deals damage, remove a card in a general discard pile from the game.

BP 1

Outwitx2

Stat Check {{power}} Power 50: Deal 5 damage. Stat Check {{wisdom}} Wisdom 50: Deal 5 damage.

BP 1

Combustion Carnagex2

{{fire}} Fire: You may sacrifice an unengaged Creature you control. If you do, deal 20 damage.

Flamebloomx2

{{fire}} Fire: Heal 5 damage. {{water}} Water: Gain 10 {{wisdom}} Wisdom.

Flash Mend

Stat Check {{wisdom}} Wisdom 50: Heal 5 Energy.

Mirthquake

{{earth}} Earth: Turn the top card of your Location Deck face up. This becomes the active Location. Your engaged Creature loses Elemental Type {{earth}} Earth until the end of the turn.

Locations

10 cards
Wooden Pillarx2

Initiative: {{wisdom}} Wisdom OverWorld Mugic Cards cost 1 additional {{mugic OverWorld}} to play.

M'arrillian Pulse Beaconsx2

Initiative: {{power}} Power When M'arrillian Pulse Beacons becomes the active Location, flip all face-up Battlegear face-down.

Carnival of Confusionx2

Initiative: {{speed}} Speed When Carnival of Confusion becomes the active Location, Creatures lose all Elemental Types. If a Creature lost {{fire}}, it gains {{water}}. If a Creature lost {{air}}, it gains {{earth}}. If a Creature lost {{earth}}, it gains {{fire}}. If a Creature lost {{water}}, it gains {{air}}. Attacks which deal elemental damage deal an additional 5 damage.

Silchaw's Minex2

Initiative: {{courage}} Courage Attacks that would deal more than 20 damage to Creatures with {{earth}} Earth deal 20 damage instead.

Jade Pillarx2

Initiative: {{power}} Power When Jade Pillar becomes the active Location, put 10 Jade counters on it. Remove a Jade counter from Jade Pillar for every 5 attack damage dealt. When the last counter is removed, Jade Pillar deals 50 damage to the Creature that played the last attack.