COMMUNITY DECK REPORT
Strike Malvadine v3
Mipedian · 6v6 · Shared by AwfullyFrosty
Deck code
CK-K82NFF2G
Attack BP
20 / 20
Updated
Sep 15, 2026
https://www.reddit.com/r/Chaotic/comments/1wg7een/comment/p9u85pu/?context=1&screen_view_count=5&ext-referrer=DIRECT
Creatures
6 cardsMipedians you control with Invisibility gain 20 {{speed}} Speed and "Invisibility: Strike 5." {{air}} Air 5 Loyal
Invisibility: Strike 10 While you control a Royal, Malvadine has "Defender" and "{{air}} Air 5".
Expend {{air}}: Target adjacent Creature gains "Untargetable".
Invisibility: Strike 15 Invisibility abilities can't be negated. If you lost Initiative, your engaged Creature gains "Strike 10." Unique, Loyal
Battlegear
6 cardsSacrifice Pheonix Belt: Deal 10 damage to target Creature. If equipped Creature has {{fire}} Fire, deal an additional 10 damage.
Equipped Creature gains 5 Energy. Sacrifice Nexus Fuse: Deal 15 damage to target Creature.
Equipped Creature cannot be the target of abilities. Reveal this Battlegear at beginning of game.
Sacrifice Droskin: Negate target Attack. Play this ability only if the equipped Creature is engaged. Unique
Mugic
6 cards{{mugic mipedian}} Flip target Battlegear face-up or face-down.
{{mugic Mipedian}} Target attack deals 0 damage.
{{mugic Mipedian}} Negate target attack. The next attack played deals 0 damage.
{{mugic Mipedian}} Negate target Mugic or ability that targets a Creature with Invisibility.
{{mugic}} Target Creature gains 30 Energy and "Recklessness 10."
Attacks
20 cardsBP 1
Stat Check {{wisdom}} Wisdom 100: Remove {{mugic Marrillian}} from a Creature you control. If you do, put {{mugic Marrillian}} on your engaged Creature. Stat Check {{speed}} Speed 100: Draw an Attack Card and discard an Attack Card.
BP 1
Stat Check {{power}} Power 100: Deal 5 damage. Stat Check {{speed}} Speed 100: Draw an Attack Card and discard an Attack Card.
BP 1
{{air}} Air: Look at the top two cards of your Attack Deck. Put one of them on top of that deck and the other on the bottom.
{{air}} Air: Heal 5 damage. {{fire}} Fire: Gain 10 {{power}} Power.
Gain {{air}} Air
If the opposing engaged Creature has {{air}} Air, damage dealt by Airize is reduced to 0.
Locations
10 cardsInitiative: {{power}} Power {{air}} Air attacks deal an additional 5 damage. Damage dealt by {{water}} Water attacks is reduced by 5.
Initiative: {{courage}} Courage Mipedian Creatures deal an additional 10 damage on their first attack.
Initiative: {{speed}} Speed The engaged Creature with the lowest {{speed}} Speed deals 0 damage on its first attack.
Initiative: {{water}} Water Creatures without {{air}} Air do not flip-up their Battlegear at the start of combat.
Initiative: {{speed 1}} Speed When this becomes the active Location, Mipedians gain "Invisibility: Surprise" until end of turn. At the beginning of combat, reveal a new active Location. Mirage: Invisibility cannot be negated.
Initiative: {{wisdom}} Wisdom When this becomes the active Location, each player may return a Battlegear from their discard pile to play and equip it to an unequipped Creature that player controls.