COMMUNITY DECK REPORT
Aerdak (1st place 8/9)
Marrillian · 6v6 · Shared by AwfullyFrosty
Deck code
CK-M5JBBS7P
Attack BP
20 / 20
Updated
Sep 14, 2026
https://www.reddit.com/r/Chaotic/comments/1wg7een/comment/p9u85pu/?context=1&screen_view_count=5&ext-referrer=DIRECT
Creatures
6 cardsFluidmorph (When a Creature you control deals Water damage, this Creature gains {{mugic marrillian}}.) Swift 2
Creatures you control gain "Elementproof all Elemental Types 10." Unique, Loyal - M'arrillians or Minions
Fluidmorph {{mugic marrillian}}: Target Creature loses Range. {{mugic marrillian}}{{mugic marrillian}}{{mugic marrillian}}: Deal 20 damage to target Creature with Swift. {{mugic marrillian 10}}: Destroy all opposing Creatures with Range.
Fluidmorph {{mugic marrillian}} {{mugic marrillian}}: Heal 5 damage to target Creature. {{mugic marrillian}} {{mugic marrillian}} {{mugic marrillian}} {{mugic marrillian}}: Heal 25 damage to all Creatures you control. Loyal - M'arrillians or Minions
Battlegear
6 cardsSacrifice Entropy Modulator: Target attack deals 15 damage.
At the beginning of combat, equipped Creature loses all abilities and sets its {{courage}} Courage, {{power}} Power, {{wisdom}} Wisdom, {{speed}} Speed and Energy to 70. Unique
Sacrifice Droskin: Negate target Attack. Play this ability only if the equipped Creature is engaged. Unique
Equipped Creature may play Mugic from any tribe. When equipped Creature plays a Mugic or ability, Heptadd's Crown deals 10 damage to it. Reveal this Battlagear at beginning of game. Unique
If equipped Creature would take more than 20 damage from an attack, it takes 20 damage instead. Unique
Mugic
6 cards{{mugic danian}} Target Creature gains "Range" and "Swift 1" until the end of the turn.
{{mugic mipedian 2}} Target Creature gains "Range" and "Swift 3". If the caster of this Mugic has {{air}}, that Creature also gains "Invisibility: Surprise".
{{mugic underworld}} Remove up to X Elemental Types from target Creature until end of turn.
{{underworld 1}} Target engaged Creature gains 30 Energy, and its Checks and Challenges do 0 damage instead of their normal amount until end of turn. Unique
{{mugic Marrillian}}{{mugic Marrillian}}{{mugic Marrillian}} Dispel target Mugic.
Attacks
20 cardsBP 1
You may choose to have Outfreeze deal no damage. If you do, gain 100 {{wisdom}} Wisdom.
BP 1
Stat Fail {{Powerower}} Power 50: Flip the opposing engaged Creature's Battlegear face-down.
BP 1
If Burning Rain would deal more than 10 damage, it deals 10 damage instead.
Tidal Surge deals 0 damage if the opposing engaged Creature has any {{mugic}} counters.
Gain {{water}} Water
Locations
10 cardsInitiative: {{speed}} Speed Reduce non-attack damage to 0. Mirage: Creatures can not be the target of Mugic.
Initiative: {{courage}} Courage When The Northrange becomes the active Location, choose a Tribe. All Creatures also count as that Tribe. Mirage: Creatures in this space count as all Tribes.
Initiative: {{wisdom}} Wisdom If a Creature deals {{water}} Water damage, Riverlands heals 5 Energy to that Creature.
Initiative: {{power}} Power Creatures can play Mugic of any Tribe or affiliation.
Initiative: {{air}} Air Creatures with {{earth}} Earth gain "Range" and "Swift 1."