COMMUNITY DECK REPORT
ANTI-BURN - The Jovinater
UnderWorld · 6v6 · Shared by AwfullyFrosty
Deck code
CK-MRGK2QF8
Attack BP
20 / 20
Updated
Sep 1, 2026
https://www.youtube.com/watch?v=eTWnnc6qUoo
Creatures
6 cards{{fire}} Fire 5 {{mugic underworld}}: Deal 5 damage to target Creature for each Creature you control on your opponent's side of the Battleboard.
{{mugic underworld}} {{mugic underworld}} {{mugic underworld}}: Dispel target OverWorld Mugic or ability targeting Chaor. Chaor may not enter mixed armies. Unique
Strike 10 (Creatures with Strike 10 deal an additional 10 damage with the first attack they make each combat.) {{mugic underworld}}: The next attack made by Takinom counts as the first attack this combat. Swift 2 Unique, Loyal
Expend {{fire}} Fire: Deal 10 damage to target Creature.
If Mugic you control would deal damage, it deals an additional 5 damage. Unique
Battlegear
6 cardsSacrifice Pheonix Belt: Deal 10 damage to target Creature. If equipped Creature has {{fire}} Fire, deal an additional 10 damage.
Sacrifice Droskin: Negate target Attack. Play this ability only if the equipped Creature is engaged. Unique
At the beginning of combat, equipped Creature loses all abilities and sets its {{courage}} Courage, {{power}} Power, {{wisdom}} Wisdom, {{speed}} Speed and Energy to 70. Unique
Equipped Creature gains 5 Energy. Sacrifice Nexus Fuse: Deal 15 damage to target Creature.
Equipped Creature loses 10 Energy. If equipped Creature loses combat, return it to play in an open space on your side of the Battleboard with no Mugic counters. Unique
Mugic
6 cards{{mugic underworld 2}} Deal 20 damage to target Creature. If the caster of this Mugic has {{fire}} Fire, deal an additional 10 damage.
{{mugic underworld}} Deal 20 damage to target Creature.
{{mugic}} Deal 5 damage to target Creature. If the caster is a Muge, deal an additional 10 damage to that Creature.
{{underworld}} Target Creature cannot be healed or gain Energy.
{{mugic underworld 1}} Sacrifice a Battlegear equipped to an unengaged UnderWorld Creature you control. If you do, destroy target Battlegear. Unique
Attacks
20 cards{{fire}} Fire: Heal 5 damage. {{water}} Water: Gain 10 {{wisdom}} Wisdom.
{{air}} Air: Heal 5 damage. {{fire}} Fire: Gain 10 {{power}} Power.
{{fire}} Fire: You may sacrifice an unengaged Creature you control. If you do, deal 20 damage.
Gain {{fire}} Fire
You may choose to have Primordial Rage deal no damage. If you do, gain 100 {{power}} Power.
BP 1
Stat Check {{power}} Power 30: Deal 5 damage. Stat Check {{power}} Power 50: Deal 5 damage. Stat Check {{power}} Power 70: Deal 5 damage.
BP 2
Stat Check {{power}} Power 60: Deal 10 damage. Stat Check {{speed}} Speed 60: Deal 10 damage.
BP 2
Stat Check {{power}} Power 30: Deal 5 damage. Stat Check {{power}} Power 50: Deal 5 damage. Stat Check {{power}} Power 70: Deal 5 damage.
BP 2
Locations
10 cardsInitiative: {{power}} Power When Jade Pillar becomes the active Location, put 10 Jade counters on it. Remove a Jade counter from Jade Pillar for every 5 attack damage dealt. When the last counter is removed, Jade Pillar deals 50 damage to the Creature that played the last attack.
Initiative: {{power}} Power When a Mugic counter is removed from a Creature, Grand Hall of Muge's Summit deals 10 damage to an engaged Creature controlled by the same player.
Initiative: {{speed}} Speed All Creatures with Elemental Type {{fire}} Fire deal an additional 10 damage on their first attack.
Initiative: {{speed}} Speed When an attack is played, flip a coin. If heads, that attack deals double damage. If tails, that attack deals 0 damage.
Initiative: {{power}} Power When M'arrillian Pulse Beacons becomes the active Location, flip all face-up Battlegear face-down.