COMMUNITY DECK REPORT
Fliandar
Danian · 6v6 · Shared by AwfullyFrosty
Deck code
CK-P33NFYXB
Attack BP
20 / 20
Updated
Aug 29, 2026
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Creatures
6 cardsUninfect 3 Infected Creatures: Activate Hive and heal all damage on Fliandar.
{{mugic danian}}: Infect target Uninfected Creature. Brainwashed Sacrifice a Mandiblor you control: Infect up to three target Uninfected Creatures.
Expend {{water}}: Infect target Creature.
Adjacent Creatures gain "Defender." When a Mandiblor or an Infected Creature is placed in a discard pile, Illexia gains {{mugic danian}}. {{mugic danian}}: Activate Hive until end of turn. Hive: Mugic counters on Illexia count as Mandiblors you control. Illexia may not enter mixed armies. Unique
Battlegear
6 cardsAttack Cards played by equipped Creature deal an additional 5 damage to UnderWorld and Danian Creatures. If equipped Creature is Danian, it gains "{{earth 5}} Earth 5." If equipped Creature is UnderWorld, it gains 50 {{power}} Power. Unique
When equipped Creature deals damage to an Uninfected Creature, Infect that Creature. If equipped Creature is destroyed while engaged, destroy any Battlegear equipped to opposing engaged Creature, and equip Danian Carapace to opposing engaged Creature.
Sacrifice Ozlai's Wreck: Destroy target Battlegear equipped to an engaged Creature. Unique
Equipped Creature with {{earth}} Earth takes 10 less damage from Mugic and activated abilities. This Battlegear begins the game face-up.
If equipped Creature would take more than 20 damage from an attack, it takes 20 damage instead. Unique
Mugic
6 cards{{mugic}} Target Creature plays its abilities as if that Creature's controller also controlled a Chieftain.
{{mugic danian}} Dispel target OverWorld or UnderWorld Mugic.
{{mugic danian}} Choose target Creature. If it has at least one Elemental Type, it loses an Elemental Type of your choice until end of turn; otherwise, it cannot move until end of turn.
{{mugic danian}}{{mugic danian}} Negate target Elemental attack. (An Elemental attack is an attack with at least one Elemental Type. That attack deals no damage and has no other effects.)
{{mugic}} Target Creature gains 30 Energy and "Recklessness 10."
{{mugic danian}} Caster gains 15 Energy and Creatures engaged with caster lose 15 Energy.
Attacks
20 cards{{earth}} Earth: Look at the top three cards of your Location Deck and put them back in any order. You may reveal a new active Location.
BP 4
Stat Fail {{Powerower}} Power 50: Flip the opposing engaged Creature's Battlegear face-down.
BP 1
{{earth}} Earth: When Gravel Grind deals damage, remove a card in a general discard pile from the game.
BP 1
BP 1
{{earth}} Earth, {{water}} Water: Deal 5 damage, then gain 5 Energy until end of turn.
BP 1
{{water}} Water: Heal 5 damage. {{earth}} Earth: Gain 10 {{courage}} Courage.
Gain {{water}} Water
If your engaged Creature is defeated this turn, draw two Attack Cards and discard two Attack Cards.
Gain {{earth}} Earth
If Burning Rain would deal more than 10 damage, it deals 10 damage instead.
Locations
10 cardsInitiative: {{courage}} Courage Attacks that would deal more than 20 damage to Creatures with {{earth}} Earth deal 20 damage instead.
Initiative: {{Overworld}} OverWorld Creatures with Elemental Type {{water}} Water gain "{{water}} Water 5." Fluidmorphers cannot gain Mugic counters or use Mugic counters to pay for Mugic or abilities.
Initiative: {{speed}} Speed Reduce non-attack damage to 0. Mirage: Creatures can not be the target of Mugic.
Initiative: {{courage}} Courage At the beginning of combat, deal 15 damage to Infected engaged non-Danian Creatures.
Initiative: {{Danian}} Danian When Mount Pillar Reservoir is revealed, each player infects an Uninfected Creature he or she controls.